Tag Archive

An interview with Onteca

By zoombapup

This week we have an interview with Jon Wetherall, head honcho of Onteca who are based in Liverpool and are due to release their game “Monsteca Corral” on Wiiware pretty soon. Phil: Hi Jon, could you give us some background about Onteca for those who don’t know you guys? Jon: We are a Brit Indie in all ways... »

An interview with Jamie Woodhouse

By zoombapup

This week, we have an interview with Jamie Woodhouse of www.jamiewoodhouse.co.uk, erstwhile developer of Qwak (amongst others) and an ex-colleague of mine while I was at Team17. »

An interview with Alice Taylor of Channel 4

By zoombapup

This week we have an interview with Alice Taylor of Channel 4. She gives us some news about a fund that channel 4 has set up, her views on gaming and games and some ideas on how the future of TV and games might come together. »

An interview with Remode Studios

By zoombapup

This week we have an interview with Ella Romanos and Martin Darbyof Remode Studios, who are preparing to ship their first game, Mole Control on the PC. Phil: Can you give us a little bit more background about the company? How many people there are, past games, that kind of thing? Ella: Remode was formed in August 2007... »

An interview with Jake Birkett of Grey Alien Games

By zoombapup

This week we have an interview with Jake Birkett. Although Jake is currently off in the wilds of Canada (ok, he's actually in Vancouver), he still runs Grey Alien Games and has influenced many indies with his blitz framework. Hope you enjoy the interview! »

An interview with Rob Fearon of Bagfull of Wrong

By zoombapup

This week we have an inteview with Rob Fearon, erstwhile creator of all things retro and a blastingly british mentalist to boot. His seminal games Squid Yes, Not So Octopos and War Twat can be had for free at his website (linked at the bottom of the page). Enjoy! »

An interview with Neil Yates of Jagged Blade Games

By zoombapup

Phil: Your games to date have all been shooters. I guess you must have some strong feelings about shooter games. Traditionally I know they haven’t been the easiest thing so sell to a paying audience. How have you found sales? Neil: Ironically I only became seriously interested in shooters after becoming an indie. Prior to that my... »

An interview with Dan Marshall of Zombie Cow Studios

By zoombapup

This week we have another great interview. Dan Marshall is one of the new breed of British indies that seems to be able to get people interested in his games, unique as they are. Clearly Dan is creatively driven. Enjoy the interview! »

An interview with Charlie Knight, creator of Bullet Candy

By zoombapup

This week, we have an interview with Charlie Knight, owner of www.charliesgames.com and creator of Bullet Candy and space phallus (warning! space phallus contains images of the organ in question, if you are easily offended, why are you reading this!). »

An interview with James Brown of Ancient Workshop

By zoombapup

This week we have an interview with an ex-AAA industry programmer who did what many of us dream of doing and left Britain for New Zealand. James Brown has since gone on to form Ancient workshop games and has recently released Ancient Frog on the iPhone. »