Features
Get in the game – over
So this last thursday saw the final pitch of the pitch (I know, it gets complicated) at Sony’s offices in Liverpool. I just wanted to throw out some takeaways from the whole process in case someone else ever feels like doing it. So without further ado, here’s some takeaways that I think are worth noting: Never... »
Get in the game session takeaways
This last week or so has been a little slack for BritishIndie.com because we (and by we I mean *I*) have been away in Liverpool doing some pitch training. No, I’m not talking about football pitch, or musical pitch. I’m talking about “pitching your game concept” pitch. I was taking part in a “Get... »
Developing a mini game
No, I’m not talking of a game about mini’s. Or even a small game embedded in another. I’m talking about developing for the new PSP Go! For those of you who dont know what “mini’s” are, they are digitally distributed games for the PSP platform. They are under 100mb in size and are accessed from... »
Getting press attention
I have a number of google alerts setup (if you are considering selling your game and don’t know what google alerts are, I suggest finding out immediately). One of which, unsurprisingly is for “British indie”. Aside from the occasional reference to the British indie music scene, I usually get new hits for when someone... »
Be creative or sell out?
One of the things I struggled with when I first started down the road to indie development was the issue of what to create. I’m an experienced developer, so I thought I’d be able to simply sit down and create a game and everyone would love it. The reality was that every prototype I... »
Looking for indies to interview
BritishIndie.com, the british independant game developer news site is looking for indie developers to interview for the site, as well as any news relating to British independant game developers. »
Developing games independently – past, present and future.
You have probably at some point in your life, considered creating a game. Most people have that urge to create buried deep within them. Occasionally people give in to this urge and actually create thier own games. »