How British game development used to be

Sunday, August 16, 2009
By zoombapup

Thought it might be worth sharing this video “Commercial Breaks” that was filmed many years ago when the British 8-16bit systems were alive and well. A tale of high’s and low’s and incredible egotists.

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2 Responses to “How British game development used to be”

  1. matt laurenson

    haha! fantastic :) – keep up the good work phil

    #37
  2. matibee

    Great program. I just about remember those days. Imagine wanted to sell that game for £40!! We’re still reeling at those prices 25 years on! Simply a gamble too far.

    #70

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