So this last thursday saw the final pitch of the pitch (I know, it gets complicated) at Sony’s offices in Liverpool. I just wanted to throw out some takeaways from the whole process in case someone else ever feels like doing it. So without further ado, here’s some takeaways that I think are worth noting: Never... »
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An interview with Onteca
This week we have an interview with Jon Wetherall, head honcho of Onteca who are based in Liverpool and are due to release their game “Monsteca Corral” on Wiiware pretty soon. Phil: Hi Jon, could you give us some background about Onteca for those who don’t know you guys? Jon: We are a Brit Indie in all ways... »
Get in the game session takeaways
This last week or so has been a little slack for BritishIndie.com because we (and by we I mean *I*) have been away in Liverpool doing some pitch training. No, I’m not talking about football pitch, or musical pitch. I’m talking about “pitching your game concept” pitch. I was taking part in a “Get... »
An interview with Jamie Woodhouse
This week, we have an interview with Jamie Woodhouse of www.jamiewoodhouse.co.uk, erstwhile developer of Qwak (amongst others) and an ex-colleague of mine while I was at Team17. »
An interview with Alice Taylor of Channel 4
This week we have an interview with Alice Taylor of Channel 4. She gives us some news about a fund that channel 4 has set up, her views on gaming and games and some ideas on how the future of TV and games might come together. »
An interview with Remode Studios
This week we have an interview with Ella Romanos and Martin Darbyof Remode Studios, who are preparing to ship their first game, Mole Control on the PC. Phil: Can you give us a little bit more background about the company? How many people there are, past games, that kind of thing? Ella: Remode was formed in August 2007... »